![]() ![]() ![]() This greatly increases the quality of the resulting blend, especially on tile boundaries, at the cost of slower computation. There’s also a High Quality filtering option. The UvwRandomizer also takes into account the UV scaling of the input maps, which allows handling of real world scale textures. The example below uses a native Noise map, connected to a Corona Triplanar map to avoid having to unwrap the bust: You can also use procedural maps as input. Pool house scene, using regular UVW Mapping: It works for all channels in the material, including displacement and bump, and it also works with procedural maps too.įor this to work, either the object has to have correct UVW mapping (via unwrapping, or the UVW map modifier), or you can use the UVW Randomizer in combination with the Corona Triplanar map, which will both randomize the texture and prevent seams and stretching without the need for UVWs. Now, the UvwRandomizer includes Randomized Tiling to avoid this. Randomized Texture TilingĮven seamless textures show obvious patterns when you repeat them often enough across a surface, which is very distracting to the eye, and a giveaway that an image is CG. Sky Turbidity is not yet supported with the new sky model, but this will be added in the next iteration of this model. The Sun’s turbidity will be taken from the environment map that is linked to that Sun. The Textured mode in the Corona Sun also allows for realistic banding in the sun when it is low on the horizon, which looks great with the new sky: You can see the difference with the sun below the horizon in the comparison below:Įven full daylight scenes look better however, with less green present in the lighting, giving the best procedural environment lighting yet: ![]() The new Sky model provides greater accuracy, and most importantly, the sky continues to be accurately illuminated when the sun is below the horizon, down to as low as -2.85 degrees (or, approximately 5.4 sun diameters below the horizon), which enables dawn and twilight effects. Right now we are looking for C++ Developers – head to our jobs page to check out requirements and to apply!Ĭorona Renderer 6 for Cinema 4D came out last week, so we hope our Cinema 4D users are enjoying that! MAJOR FEATURES We are always on the lookout for the right people to join the team. Join us in welcoming our latest recruits! None of us would be here doing what we do today without you! WELCOME NEW TEAM MEMBERS We ask you to join us in wishing him and his family well!Īdam, thank you for all you have given to our users, to us as individuals, to the company, and to the software. In line with Adam’s “no bullshit” way of doing business, we have to shoot straight and say that we were sad to see him go from the daily running of the company, but also that we totally understand the need for the decision and think it was the right one. You’ll have seen him in talks, laughed and probably drank with him when meeting up at conferences, and of course seen his name in our history as one of our three founding members.Įarlier this year, health reasons meant that Adam had to change his focus in life, and although it was a hard decision to make, he had to step down from his role in the company. If you’ve been following us for any length of time, then Adam Hotovy is a name you will be familiar with. Support for Phoenix FD Foam so you can take full advantage of Phoenix FD water simulations.New Masking options that work in reflections and refractions giving you greater control in post.Material Library update with 78 new materials.New Lens Effects give you vastly more control over bloom & glare.New Adaptive Environment Sampler removes the need for Portals, saving you the time (and pain!) of setting those up, while giving more accurate results.Randomized tiling in the UvwRandomizer lets you avoid the “repeating pattern” look that even seamless textures have.New Sky Model has better overall tint to the lighting in daytime, but most importantly supports the sun being below the horizon (as low as -2.85 degrees, or roughly 5.4 sun diameters) for dawn/twilight.Set the download going while you read! Grab it from: ĭemo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 6 from the link above, and activate the demo license right within 3ds Max.
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